Recurring tasks generate the day's missions. You always have the final say: nothing adds coins or XP without your approval.
Recurring tasks
What you can do
- Create tasks by category: Order, Learning, Health, Home.
- Set difficulty (Easy, Medium, Hard) and reference coins (2–10).
- Assign to one or more children (each gets their own instance).
- Configure weekdays and timing (anytime, time block, or fixed time).
- Pause or resume one task or all tasks for a child.
- Edit or delete templates.
Coins shown when creating are an anchor for junior children (ages 7–11). On approval, Habitopia adjusts by age (+30% for little ones; −20% from age 12).
Create a task
- Open the Tasks tab.
- Tap New task.
- Complete title, optional description, category, difficulty, children, days, and schedule.
- Tap Create task.
If you chose several children, an independent task is created for each one.
Pause tasks (travel, vacation, illness)
- Open Tasks.
- For a single template: tap Pause. To reactivate: Resume.
- For a whole child: use Pause all / Resume all in their section.
While paused, no new missions are generated and the calendar treats those days as neutral (they do not break the streak).
Edit or delete a task
- In the recurring task list, open the task.
- Edit: change title, category, difficulty, days, schedule, or add more children (the original child cannot be removed).
- Delete: removes the template and pending day instances. You cannot delete while an instance is waiting for approval.
Free plan: up to 5 active templates.
When the task appears for the child
Day missions are generated when the child opens their task screen. If today is not among the chosen days, they will see it on the next matching day.
On time vs late: measured by when the child marked the task done, not when you approve it. Completing after the deadline may show ! and affect the streak.
Approve and reject
- See completed tasks from children in real time.
- Approve (grants coins and XP) or reject (returns to pending).
- All family guardians see the same requests.
Approve a mission
- Open the Approvals tab.
- Review child, task, schedule, and coins.
- Tap Approve.
The child receives coins and XP and may see a Magic Chest animation.
Reject a mission
- In Approvals, tap Reject.
- The task returns to pending for the child.
- No coins are deducted (they had not been granted yet).